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'''Ace Combat Less than Zero''', is set during the 1995 Belkan War and at the same time as [http://acecombat.wikia.com/wiki/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero]. The singleplayer campaign follows the story of an 18-year-old rookie pilot of the Belkan Air Force, Dieter Kellerman(who is the nephew of legendary Belkan ace pilot, Dietrich Kellerman), as he struggles to survive the course of the war.
 
'''Ace Combat Less than Zero''', is set during the 1995 Belkan War and at the same time as [http://acecombat.wikia.com/wiki/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero]. The singleplayer campaign follows the story of an 18-year-old rookie pilot of the Belkan Air Force, Dieter Kellerman(who is the nephew of legendary Belkan ace pilot, Dietrich Kellerman), as he struggles to survive the course of the war.
 
==Gameplay==
 
==Gameplay==
Typical of the ''Ace Combat'' series, most of the game takes place in the air, seen from the cockpit of Dieter's plane. [[File:Not_real_4.jpg|thumb|left|A tiny fraction of the "world" which players can explore after getting shot down in SERE mode.]]However, this game introduces more features such is cutscenes which can be interacted with in real-time, usage of hand-held weaponry, and destructable buildings. Also new to the franchise is the damage system. When a plane is damaged, the damged module will no longer function like before. The game also gives the player the option to eject, and navigate his way through hostile terrain, and back to allied lines. It will also feature Close-Range Evasion, a brand-new ability which the attack capability of the aircraft is completely removed. The player has to dodge terrain and at the same time, out-maneuver his foe. A new user-interface will allow players to select a series of maneuvers depending on aircraft type.
+
Typical of the ''Ace Combat'' series, most of the game takes place in the air, seen from the cockpit of Dieter's plane. [[File:Not_real_4.jpg|thumb|left|A tiny fraction of the "world" which players can explore after getting shot down in SERE mode.]]However, this game introduces more features such is cutscenes which can be interacted with in real-time, usage of hand-held weaponry, and destructable buildings. Also new to the franchise is the damage system. When a plane is damaged, the damged module will no longer function like before. The game also gives the player the option to eject, and navigate his way through hostile terrain, and back to allied lines. It will also feature Close-Range Evasion, a brand-new ability which the attack capability of the aircraft is completely removed. The player has to dodge terrain and at the same time, out-maneuver his foe. A new user-interface will allow players to select a series of maneuvers depending on aircraft type.[[File:Eject.jpg|thumb|left|EJECT!!!! EJECT!!]]
   
   

Revision as of 14:00, 7 October 2012

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|<WARNING: ARTICLE UNDER CONSTRUCTION, DO NOT EDIT Zachary12345 (talk) 08:01, October 7, 2012 (UTC)>

Ace Combat : Less than Zero
ACLZ
Infinite Mischief

Developer(s)

Project Aces / Project Equestria

Publisher(s)

Namco Bandai / Namco Equestria

Game Modes

Campaign, Co-Op, Online Multiplayer

Platform(s)

FegelStation 3, +BOX 359, Maretendo Wii LUNA

PEGI Rating

18

Media

Lunar-Disk, Fegel-Ray

Real-World Release

TBA

Equestria Release

TBA

Strangereal Release

TBA

"Be an ace like Uncle Dietrich ,they said. It would be fun, they said." - Dieter Kellerman


Ace Combat Less than Zero, is set during the 1995 Belkan War and at the same time as Ace Combat Zero. The singleplayer campaign follows the story of an 18-year-old rookie pilot of the Belkan Air Force, Dieter Kellerman(who is the nephew of legendary Belkan ace pilot, Dietrich Kellerman), as he struggles to survive the course of the war.

Gameplay

Typical of the Ace Combat series, most of the game takes place in the air, seen from the cockpit of Dieter's plane.

Not real 4

A tiny fraction of the "world" which players can explore after getting shot down in SERE mode.

However, this game introduces more features such is cutscenes which can be interacted with in real-time, usage of hand-held weaponry, and destructable buildings. Also new to the franchise is the damage system. When a plane is damaged, the damged module will no longer function like before. The game also gives the player the option to eject, and navigate his way through hostile terrain, and back to allied lines. It will also feature Close-Range Evasion, a brand-new ability which the attack capability of the aircraft is completely removed. The player has to dodge terrain and at the same time, out-maneuver his foe. A new user-interface will allow players to select a series of maneuvers depending on aircraft type.

Eject

EJECT!!!! EJECT!!


The new Survival, Evasion, Resistance and Escape (SERE) game mode takes place after a player is shot down. Depending on the location, the player may explore vast landscapes to make his way back to allied territory. He/She has to avoid getting captured through any means available. Side-Quests such as aiding the local resistance are also present.

Synopsis