|<WARNING: ARTICLE UNDER CONSTRUCTION, DO NOT EDIT Zachary12345 (talk) 08:01, October 7, 2012 (UTC)>
Ace Combat : Less than Zero | |
---|---|
Infinite Mischief | |
Developer(s) |
Project Aces / Project Equestria |
Publisher(s) |
Namco Bandai / Namco Equestria |
Game Modes |
Campaign, Co-Op, Online Multiplayer |
Platform(s) |
FegelStation 3, +BOX 359, Maretendo Wii LUNA |
PEGI Rating |
18 |
Media |
Lunar-Disk, Fegel-Ray |
Real-World Release |
TBA |
Equestria Release |
TBA |
Strangereal Release |
TBA |
Artwork By : |
"Be an ace like Uncle Dietrich ,they said. It would be fun, they said." - Dieter Kellerman
Ace Combat Less than Zero, is set during the 1995 Belkan War and at the same time as Ace Combat Zero. The singleplayer campaign follows the story of a rookie pilot of the Belkan Air Force, Dieter Kellerman(who is the nephew of legendary Belkan ace pilot, Dietrich Kellerman), as he struggles to survive the course of the war.
Gameplay
Typical of the Ace Combat series, most of the game takes place in the air, seen from the cockpit of Dieter's plane.
However, this game introduces more features such is cutscenes which can be interacted with in real-time, usage of hand-held weaponry, and destructable terrrain. Also new to the franchise is the damage system. When a plane is damaged, the damaged module will no longer function like before (If you are flying a single-engined plane, you're f**ked). The game also gives the player the option to eject, and navigate his way through hostile terrain,
and back to allied lines. In place of the rather unpopular Close-Range Assault (which seriously should only be available for a WWII-DLC pack), the game features a brand new feature known as Close-Range Evasion, a brand-new ability which the attack capability of the aircraft is completely removed. The player has to dodge terrain and at the same time, out-maneuver his foe. A new user-interface will allow players to select a series of maneuvers depending on aircraft type. The ability to select evasive maneuvers is available regardless of whether of not the player has entered Evasion Mode.
The new Survival, Evasion, Resistance and Escape (SERE) game mode takes place after a player is shot down. Depending on the location, the player may explore vast landscapes to make his way back to allied territory. He/She has to avoid getting captured through any means available. Side-Quests such as aiding the local resistance are also present.